Audio has been data mined from the PSX NTSC-U version of Grandia, and converted using VGMStream.
Grandia used a custom Sony VAB/VAG variation for it's short-form audio.
This submission features the raw-converted audio without ADSR-mixing, so some sounds may be cut short or sound incorrect.

To comply with The Sounds Resource guidelines, duplicates have been added as a separate submission.
Any maps that feature duplicate sounds are listed below, as "[original] -> [duplicate]".

11 - Garlyle Base/Cutscene:
	- 4C04_00.wav -> Dupe_01.wav
	- 4C04_01.wav -> Dupe_05.wav
	- 4C08_01.wav -> Dupe_30.wav

11 - Garlyle Base/Jail:
	- 4C10_00.wav -> Dupe_76.wav
	- 4C10_06.wav -> Dupe_10.wav

11 - Garlyle Base/Shared:
	- Foley_01.wav -> Dupe_79.wav
	- Foley_08.wav -> Dupe_98.wav

11 - Garlyle Base/Train Switchyard:
	- 4C20_00.wav -> Dupe_28.wav

11 - Garlyle Base/Warehouse:
	- 4C18_03.wav -> Dupe_29.wav
	- 4C18_04.wav -> Dupe_103.wav